If you have an issue about the statements I quoted you will have to take them up with their author. I was merely pointing that there was a certain irony in his saying that one should be able to have full access to the the potential of the device's DSP in one instance (FM3), and acting as an apologist for a similar set of constraints in another (HX Stomp).I have been in the lab when a Helix amp was being modeled and compared. There was no difference between the model and the actual amp ran through the same Cabs. Does it matter at that point which unit has the most DSP as long as they sound like the real amp?
And the Hx Stomp is NOT that same as one DSP of the Helix. It's limited to 6 blocks.
Just let people do what they want until they run out of DSP.
The DSP capabilities of one path on the Helix and the Stomp are pretty much exactly the same. There may be some very minor differences just based on how a few of the auxiliary things are run, but I haven't really seen any evidence of that. Basically, I've always hit the DSP limit at the same time on one path with the Helix as I have with the Stomp.
I think a big reason for not giving a lot more blocks is simply that they don't want to mislead people into thinking that it's necessarily common to be able to run 10 or however many blocks in a preset. Sure, you can do that with some setups, but not all. I still think the main thing is that it was primarily envisioned as a device that integrated with your existing, not one that was necessarily meant to replace it.