Paul Anderberg
Member
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Hey all
I was thinking the other day, some people complain about the dry path of the Eventide Timefactor being converted to digital and therefore, losing some integrity BUT what if someone were to use a buffered dry/wet blender (set to 50%) and put the Timefactor in a mode as if it were in a parallel effects loop (all wet). That way, it would still maintain the analog dry path while having the delays. Do you think that would work? On paper, it would seem like it would, but has anyone ever tried it?
-Paul (a delay freak)
I was thinking the other day, some people complain about the dry path of the Eventide Timefactor being converted to digital and therefore, losing some integrity BUT what if someone were to use a buffered dry/wet blender (set to 50%) and put the Timefactor in a mode as if it were in a parallel effects loop (all wet). That way, it would still maintain the analog dry path while having the delays. Do you think that would work? On paper, it would seem like it would, but has anyone ever tried it?
-Paul (a delay freak)