It is true that hardware has its own personality, and can sound better than software, especially a good analog synth, etc. BUT- There were many, many times that I had a client in the morning on one scoring project, and another in the afternoon, and resetting/reloading all my synths, samplers (I used to run 8 synths, and for samplers, 3 Rolands and two K2500s) was a one hour chore all by itself between sessions. Resetting my console was another time consuming task. Then there were resets on all my processors and outboard gear. Simply going back and forth between projects was a daunting task! Now I use software for most of what I do (I still use an analog console as a big mix buss and router, and I have a few choice pieces of analog gear), and I have to say, I'm really happier. I boot DP, and every single setting on every soft synth, sampler, plug-in, and fader is automatically recalled, boom, zoom, done! I can spend more time actually scoring the project, and less time screwing around with knobs and buttons. All of my video comes to me on Quicktime movies, that I load into DP. No more messing with a 3/4 inch U-Matic and slaving several machines to a timecode synchronizer (I still have my U-Matic, which is in perfect condition and of course worth zero on the market, so if you know anyone crazy enough to want one, pass my name along). I work so much faster and more efficiently now that it's scary. I can literally do three client demos in the time it once took me to do one. In fact, I did just that the other day. On the same day I can create a soundtrack for a scoring client, and later that very day I can mix a record for a band, no downtime at all. Is there a price to pay for all this speed and convenience? Yes, I think there is, sonically. It's hard to hear the differences between my software and hardware productions, but it's there. I can tell you what it is: Back in the day of working with hardware synths, samplers, and effects, I could mix in real instruments like guitar/bass/drums, and it sounded "right" when I mixed. In these days of software, something happens that I can't describe in words, but it's harder to have the real instruments sound "right" in the mix along with the software ones. I can do it, and I have some tricks to make it happen that I've learned, but it IS something that has to be addressed. And it's something that convinces me that while progress has been made on the software front, there's still some work that needs to be done. Still, I'm not going back. There are a few hardware pieces I still want, but they are few and far between, given my needs in the studio to be able to go quickly from project to project. I'm sure you guys have experienced the same thing. What do you think?