The Source Audio Ventris Reverb: it's in the wild... and it's AWESOME!

LordByron

The Dude abides!
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9,370
So, it is something of an open secret that SA is working on a Reverb unit in the same vein as its amazing Nemesis Delay. @rsmith601 over at SA has finally given his blessing to start a meaningful discussion of what folks would like to see in the reverb pedal when it comes out. (There were a couple of abortive early threads which were waived off as "too early".)

So folks: What's on your wish-list?

Edit: Update as of 7/13/17 -- here's updated info on the feature set straight from @rsmith601 (reposted here, so it doesn't just get buried). :)

It just occurred to me that I did not do a good job of addressing this post. Here goes:

Ventris Functionality Update as of July 13
There is only a plan to release the Dual version at this time. We will see how things go with the Dual and reassess in the fall.

There are 12 effects on the top level:
  • Room - from the Dimension Reverb
  • Hall - our new sound derived from Bob's experience in modelling Lexicon rack reverbs while at Kurzweil.
  • E-Dome - the most popular sound from the Dimension Reverb....and now in stereo!
  • True Spring - big research project has led to a big step forward in spring reverb. It was good when we did the initial video demo, and it is better after we processed all that feedback.
  • Plate - from the Dimension Reverb
  • Lo-Fi - new program
  • Mod verb - we are deciding whether to put the Mod Verb from the Dimension of the new Trem Verb here. The trem sound very nice.
  • Shimmer - new program
  • Echo-verb - delay repeats with reverb
  • Swell - new program
  • Reverse - new program
  • Off Spring - Based on the "Laserverb" from 1990 rack units. A forgotten sound that is awesome.
There are 4 basic knobs: time, pre delay, mix, treble
There are 2 "color" knobs that change with each effect. The list for each is not final yet.

There is a 3 position toggle switch. Left is reverb A. Right is reverb B. Center is both A and B active. In this mode color 1 and color 2 allow you to control the level of each reverb. Pressing and holding the save button saves all the settings for A and B, and the position of the toggle. In using the pedal before NAMM, I am VERY please with the presentation of the A and B stuff. Having seem how others are dealing with it, I think ours is very simple and effective. The default is parallel processing. It seems to generally sound the best.

The left foot switch is On/Off. If you hold this button you get a reverb hold. On A or B you hold the reverb and play the clean. Holding on A+B you get a hold of A and play B.

The right footswitch defaults to preset advance in all cases, unless you program it for something different. There are lots of options.

Spillover happens when going from any single engine to any other single engine.

So, that covers most of what you need to know right out of the box. Quite simple now that I actually write it out!

The editor and the app open up lots of other doors. I will address this when I know more. For now, I hope this covers the key points!
 
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NHBluesMan

Member
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6,141
i sent this to Roger in a private message, and figured it'd be easier to just copy/paste it than try to re-write everything, haha...
__________________________________________________________________
Obviously, the same format and user-friendliness of the Nemesis would be killer.

as far as the 2 button options go, i think it'd be great to allow users to have 2 presets stored on top (similar to the setup for Dimensions and the Strymon Blue Sky). But, in addition to this, ALSO having the Nemesis 4/8 preset options (as well as MIDI) would make it even more versatile, so guys could have a pair of reverbs on tap and scroll through presets depending on songs or gigs. For myself, i almost always have 2 sounds dialed in, 1 to fill the room a bit and another that's more washed out/ambient like. Being able to switch between the 2 seamlessly on the face of the pedal would be a huge benefit, and I think would make this reverb a strong competitor against stuff like the Big Sky/Blue Sky in the same way the Nemesis is holding it's own against the El Capistan/Timeline (nothing against those pedals, they're fantastic, just speaking from a pure marketing standpoint here).

I'd also love to see the option of adding tremolo to the reverbs, but (if possible) not like the Nemesis where it's just on the repeats, but rather as an option for the clean signal as well. Even just a basic choice between square and sign waves would add a whole new level of options and versatility to the reverb. In addition to this being able to add other stuff like distortion and modulation to the reverbs would be fantastic too. Basically i'd love to see the overall creative/tweaking options that the Nemesis has being applied to the Reverb as well

Also, please be sure to include the routing options that the Nemesis has. I'm having a horrible time finding a reverb that automatically sums my signal to mono if i'm only using 1 output, and having a Source Audio Reverb that does this would be a life-saver for my rig.

I feel like i had more ideas, but i wanted to at least get these to you for now. Thanks for putting out such killer products!
 

LordByron

The Dude abides!
Messages
9,370
So, it is something of an open secret that SA is working on a Reverb unit in the same vein as its amazing Nemesis Delay. @rsmith601 over at SA has finally given his blessing to start a meaningful discussion of what folks would like to see in the reverb pedal when it comes out. (There were a couple of abortive early threads which were waived off as "too early".)

So folks: What's on your wish-list?
Just to start the ball rolling, I will throw out my two cents:

I am not really a shimmer kind of guy. The things that are most important to me (beyond the invevitable integration into SA's marvelous Hub ecosystem):
1) Stereo Output
2) First class Spring implementation with realistic "drip"
3) First class Plate implementation (just to note, the Spring and the Plate engines in the SA Dimension Reverb are already VERY good... of course, there's always room for improvement! ;) )
4) I have yet to come across a "Room" reverb from anyone that really does what I want. I am not a sound engineer, so I am not sure I have the full and proper vocabulary to describe what I want, but think of what Tony Visconti did on David Bowie's "Heroes" with the multiple gated mics in a resonant, plaster-walled hallway. If you could capture some of that mojo in a Verb, I would rollover dead with joy. :)

As I think through this, there will be doubtless more things I would like to see, but those are the starters for me. :)
 
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dmutter

Member
Messages
4,319
-I second the auto summing to mono if you only have one output plugged in. It's nice to leave your delay wired stereo to the reverb and just choose weather to run mono or stereo out of your reverb.
-Buffered bypass
-Computer app with 2-way communication for presets
-If using back engines like the Nemesis, some sort of indicator to let you know you're on a back engine
 

LordByron

The Dude abides!
Messages
9,370
A couple additions for my contribution to the wishlist:
1) Adjustable modulation for a ModVerb engine
2) ParticleVerb
3) Cab sim (a la the Big Sky) (This may be a reach, but it is a pretty cool feature of the BS.)
 

LordByron

The Dude abides!
Messages
9,370
-I second the auto summing to mono if you only have one output plugged in. It's nice to leave your delay wired stereo to the reverb and just choose weather to run mono or stereo out of your reverb.
-Buffered bypass
-Computer app with 2-way communication for presets
-If using back engines like the Nemesis, some sort of indicator to let you know you're on a back engine
I especially like your last one. One of my few wishes with respect to the physical layout of the Nemesis is I wish that the LEDs on the rotary dial were dual color (red/green) to show whether you were using front or back engine and which one.
 

4b454e

Member
Messages
5,683
+1 on routing options, particularly the ability to sum to mono. One thing I don't love about the Flint is that I have to take the pedal apart to switch to mono operation (or use another box to sum the signal)

Nemesis-style MIDI implementation, with MIDI In and Out/Thru and parameter control on dedicated CCs or mappable (this may be at least partially mooted by the coming update that allows MIDI mapping of all Neuro parameters)

A cab sim would be pretty great.

Apart from that:
a Spring reverb that doesn't suck. That's it.
 

Gibs210

Member
Messages
8,536
I e PM'd roger and the gang on this suggestion a LONG, LONG time ago, but I'll repeat it here:

A reverb engine (if not global control of all engines, similar to the modulation/wow and flutter and other controls on the nemesis), to do some pitch reverbs akin to the liquid ambience. Since the tap switch isn't needed on a reverb, tapping the footswitch could be used for a latching hold on the reverb tails. Then holding the footswitch could be like the more switch on the liquid ambience and ramp the pitch up/down slowly. I think this would be a really great feature, especially if it's used on all engines and not just one specific one.

I second the push for a line 6 style particle verb l, as well as strymon cloud, can't say I've heard the black hole but if it's massive sounding I'm in.
 

Sean413

Member
Messages
1,990
A out board Tone , and mod knobs

A reverb with a Oooooh or awwwwhhhh voice sound.

Maybe a plate or hall with latching but still has the verb going after a latch.

A cab sim loader that you can insert on certain presets via the app for management giving the option to those who need to tweak more

A auto swell feature would be nice.

If it were me I'd leave out the shimmer and leave as parameter you can add to any of the verb sounds via app giving everyone there preference.

A parallel reverb sound scape type that has a drive control.
 

dickjonesify

Silver Supporting Member
Messages
8,580
A out board Tone , and mod knobs

A reverb with a Oooooh or awwwwhhhh voice sound.

Maybe a plate or hall with latching but still has the verb going after a latch.

A cab sim loader that you can insert on certain presets via the app for management giving the option to those who need to tweak more

A auto swell feature would be nice.

If it were me I'd leave out the shimmer and leave as parameter you can add to any of the verb sounds via app giving everyone there preference.

A parallel reverb sound scape type that has a drive control.
I like you.
 




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